

It also has a more balanced range of darker to lighter adjustment. The video option to adjust gamma has been changed to brightness, so it works with the new lighting. It’s hard to describe why it looks better you’ll have to play it to see for yourself. Normal maps look better, bright lights don’t wash out the scene and so much more.

We have finally achieved full PBR Physically Based Rendering and all of the art has been adjusted to look better and compatible with it. (*) Hour notation is military time * 1000 (1000 = 1 hour).Įg.Linear Color Space Lighting Alpha 19 has gotten a huge visual upgrade with the switch to Linear Color Space Lighting. Showchunkdata sc – Displays data for current chunk. Kick NA – Disconnects a player from the server.īan NA – Permanently disconnects a player from the server.Įnablescopes on/off es – Toggles on/off debug scopes.Ĭhunkcache cc – Shows all currently loaded chunks in the cache. Spawnentity se – Ability to spawn entities near a player.Įxample: “se 1807 20” player-id = 0 if you are alone. Toggle_blood_on NA – Toggles the blood on.ĭebugmenu dm – Toggles debug menu (for developers) Toggle_blood_off NA – Toggles the blood off. Gameover go – Ends a round/match in deathmatch/horde mode.

Settime st – Sets the current world time. Control arguments in are optional, while controls in Aren’t.

Shortcuts are just Two letters and May Be Used instead of the command. A number of those commands may be used via the servercontrol panel.Note: Codes are case sensitive ”a” isn’t thesame as “A”. The tilde (~) key by default toggles the console Display open and shut. Console Style is a debugging tool, Including a BroadRange of performance to the match.
